League of Legends: Wild Rift is the mobile version of the successful game. It is inspired by the same MOBA genre of the original game, but adapted to the touch screens of smartphones/tablets.
Having said the above, some techniques in the game that are not working properly. More specifically, the matchmaking and reporting system is frustrating many players (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12).
According to multiple reports, League of Legends: Wild Rift players are suffering from an unbalanced matchmaking issue. In addition to the above, the reporting system is ineffective in most situations.
League of Legends: Wild Rift unbalanced matchmaking issue
The matchmaking system reportedly needs to be fixed. Apparently, it’s making the matches noticeably unbalanced and, in the end, the game isn’t really fair when assigning opponents to players.
About min 70-80% I got right now are carry games (so its golds-plats + 1 carry player). I’m main sup, and there is no reason to play such games when as a carry in the opposite team is jg/top, it’s just waste from the beginning. Sources: 1, 2
Reporting system ineffective against toxicity/trolling
Another of the complaints from League of Legends: Wild Rift players is related to the reporting system. Apparently, although the option is there, it is really ineffective in most cases (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11).
The foregoing has the consequence that toxic or offensive players, in addition to abandonment during matches, do not receive a punishment. So, nothing stops these things from happening.
Riot Games team already aware
Members of the Riot Games team confirm that they are aware of the reported issues. They point out that the company constantly discusses feedback, although they cannot apply changes as quickly as they would like.
Finally, if new related developments arise, we will update this article with the relevant information to keep you informed.
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