After a string of bad years, 2021 represented a minor rebound for BioWare as they managed to release Mass Effect Legendary Edition without too much controversy. Now, as we head into 2022 BioWare GM Gary McKay has provided an update on the studio, and it seems like he’s confident in the direction their new Mass Effect and Dragon Age projects are going.
Sounds good, although we did recently learn that Dragon Age’s senior creative director has left BioWare, so hopefully McKay isn’t just painting a happy face on things. Interestingly, McKay also reveals that BioWare will continue to pursue a “hybrid” approach, with devs having the option to work in-office or remotely. Crucially, that means talent will no longer have to move to BioWare’s Canadian mothership in Edmonton or Austin in order to work for the company.
When I took on the GM role, I talked about rebuilding our reputation, and that remains a huge priority. We are laser-focused on building back the trust of our fans and community, and we plan to do that by delivering the types of games that we are best known for and ensuring they are of the highest quality. Our mission is to “Create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.” We want the launch of our games to be seminal moments in the industry. We feel that we have the right people, the right creative focus, and the support from EA to deliver on the promise.
Release windows and platforms have yet to be announced for BioWare’s upcoming Dragon Age and Mass Effect titles, although Dragon Age is expected to drop first, perhaps sometime in 2023.