The A Lot of Textures mod released for the original Mass Effect Trilogy has been ported to the Mass Effect Legendary Edition, introducing more high-quality textures and other visual improvements.
While the mod has been used as one of the benchmarks behind the Legendary Edition texture improvements, the vanilla game doesn’t feature all the high-quality textures the mod does. Additionally, A Lot of Textures also introduces Improved Static Lighting, enhancing about 40,000 light and shadow maps.
The Mass Effect Legendary Edition A Lot of Textures mod can be downloaded from Nexus Mods.
Additionally, the original ALOT’s Improved Static Lighting (ISL) component was remade and vastly improved upon for the LE. Much of the lighting and shadows you see in-game are pre-rendered and stored as textures. These textures have not been improved for LE, which results in blocky shadows pretty much everywhere in the games (see screenshots). ISL fixes this by running the textures through a state-of-the-art, neural network-based denoising, antialiasing and upscaling process for about 40,000 light and shadow maps across the trilogy.
Mass Effect Legendary Edition is now available on PC, PlayStation 4, and Xbox One worldwide.
Heart-pounding action meets gripping interactive storytelling, where you decide how your unique story unfolds.
- Three Games, One Launcher: Play through the single-player base content and over 40 DLC from all three games, including promo weapons, armors, and packs.
- Remastered for a New Generation: Experience the trilogy in 4K Ultra HD with enhanced performance, visuals, and graphics, all available in HDR.
- Visual Improvements on All 3 Games: Updates include enhanced models, shaders, FX, lighting and depth of field, plus full-resolution audio.